All 303 tablets, skeletons and other messages, in field order. Hover over a line for the Japanese original. The hints underneath each message are spoilers. These are translated from the Japanese database; for a second, independent translation of the same text, see the Text Dump.

Surface
J-1 · SignboardRapids ahead. Those unsure of their footing should not enter.
Without the Boots you get swept away by the waterfall.
C-3 · SignboardDanger!! No entry beyond this point.
Algol is in B-3.
C-3 · TentAlgol, with a blue body and countless eyes. Legend says it is weak to the Serpent Staff, you know.
While you hold the Serpent Staff you can damage Algol.
G-4 · Elder's tentThat charm... It belonged to your father. Your father went into the ruins and never came back. He seems to have explored a long way in. Try looking for your father's diary. He should have had it with him. What he found out may be written in it. What? You saw a man who looked like your father in the ruins? Don't talk nonsense. How many days do you think it's been since he went in?
A chest holding the Diary appears at Shrine of the Mother E-2.
Guidance Gate
C-1 · SkeletonThese ruins are full of traps. I no longer have the strength to escape…
C-1 · Broken tablet(Blank)
C-1 · TabletThis is where the Mother sleeps. This is the path of trials, which only the brave who do not fear even death may walk.
D-2 · Grail tabletThis is the Guidance Gate. A place to guide those who would defile this land to their deaths.
D-2 · SkeletonI can't read the writing… If only I'd bought the Glyph Reader…
E-2 · TabletOffer three sacrifices to the heavens.
Defeat the three Myrmecoleon in the topmost room and the Cross appears.
F-2 · Tablet, upper left of centreYou who have courage, take up power. If you desire power, show me your courage.
Jump into the spikes at F-2 and weight the pedestal; the Shuriken appears.
F-2 · Upper-left tabletThis is a sanctuary. Do not harm it lightly. Heaven will punish those who break this rule.
F-2 · Crumbled skeleton, bottom rightApparently the brave can get a weapon here… but jumping down into these spikes would kill me.
G-2 · Crumbled skeletonCareless of me. Wherever something seems to be, there's always a trap…
A-3 · Crumbled skeletonWhy… no matter what I do, the treasure won't open.
It won't open unless you step on the upper switch first, and spikes come out.
A-3 · TabletShu, the fiend who gained eternal power by drinking the lives of pure maidens. Do not fall into the pit of sacrifice.
If you fall into the hole from Confusion Gate D-2, the only way out is to warp. While you're down there your HP heals Shu.
B-3 · TabletThere are eight Ankhs. Eight Ankhs that guard the great souls. Hold up the red glow, the Ankh Jewel. The Guardian sleeping in the Ankh will test your strength.
Break an Ankh with an Ankh Jewel and its Guardian appears.
D-3 · Crumbled skeleton, lower level“The path lies where the angels face each other.” I found an invisible floor! Then I got carried away and fell off…
An invisible floor runs near the ceiling from B-3 to D-3. It breaks off near the angel statues.
D-3 · Crumbled skeletonWho'd fall for such an obvious trap…
A Weight on the pedestal makes the relief's lower jaw drop.
D-3 · TabletThe sad tale of the giants. Here the sorrowful history of the giants is written.
B-4 · Upper-left tabletIf you would cross the sea of fire, follow the upper path.
The lower floor at Inferno Cavern F-2 gives way.
B-4 · Crumbled skeletonLooks like there are shops of some kind in these ruins. Not that it matters to me, I'm dying.
C-4 · Broken tablet…water… fear… against the… …water answers.
Pairs with the B-6 tablet. Swim up through the water at Spring of the Sky C-5 to D-1 for the Conception Seal and the Scalesphere.
E-4 · SkeletonA shortcut I found! These ruins seem to be strangely connected…
Walk through the right-hand wall to reach B-4.
E-4 · TabletPour your memory into the holy Grail. Leave a record that you were here. Speak the name of this land, and chant the number of this land into the Grail. Then you shall stand here again.
Holding the Grail, open the item screen in front of a Grail tablet and press the field's number to record it. Pressing a recorded number on the item screen later warps you there.
B-5 · TabletA new trap for the Temple of the Sun: fill the hole and hide the mechanism.
B-5 · Skeleton“Two watchmen” “Become silent and alone” “A stone that reaches the high place” What are the watchmen?
Defeat every enemy in D-4 and a block appears in E-4.
C-5 · Left skeletonThis would be a quiet ruin if it weren't for the monsters…
C-5 · Fifth skeleton from the leftHow many times have I fallen in here now… Another trap.
D-5 · Broken tablet…the light… cannot see… …move…
A-6 · Broken tabletThe guild… hidden… search… key… first, water
B-6 · Broken tablet…do not fear… the water's flow… those who climbed… answers. With C-4: Do not fear the water. The water answers those who climb against its flow.
Swim up through the water at Spring of the Sky C-5 to D-1 for the Conception Seal and the Scalesphere.
B-6 · Crumbled skeleton“Take the sword, take the shield. Smash the helmet, smash the armour.” A battle manual of some kind? I don't get it…
Break the A-6 statues in that order and a ladder appears in B-6.
Confusion Gate
E-1 · Left tabletThe grieving bird cast a spell. It cast the spell without telling the Mother. The power to create life. The great bird cast a spell.
A hint for turning off the laser in E-1.
E-1 · Middle tabletThe wandering lizard threw away its light; unable to bear it, it threw its light away. The light it threw away was the light of its heart, thrown away because it could not bear its own form. When the light returns to the lizard, the pillar of light will fade.
A hint for turning off the laser in E-1.
E-1 · Right tabletThe shining pillar is a child's feeling, the bright feeling of a dancing child. The reason for that bright feeling is a very mysterious treasure. If the treasures were to vanish, if they all vanished at once, the child would grieve and its heart would cloud over.
A hint for turning off the laser in E-1.
C-2 · TabletUnlock the corridor that continues forever.
C-2 · Broken tablet(Blank)
D-2 · TabletThe great treasure that sleeps in this land. That is the mechanism that gives birth to life. We were born from here. And then we set out for the Mother's dream.
While you hold the Flywheel, the Mud Men appear.
E-2 · Broken tablet(Blank)
F-2 · Broken tablet(Blank)
A-3 · TabletWell done for making it this far, wise one. Cut through your final confusion.
B-3 · Broken tablet(Blank)
C-3 · Middle-level tabletThe chamber of Tiamat is guarded by eleven children. Even the power of the holy Grail does not reach there.
The Grail can't be used in the Dimensional Corridor.
C-3 · Grail tabletThis is the Confusion Gate. The way opens for the wise.
D-3 · Left tabletBecome small. Only the small may go on.
Take the Mini Doll to the Mausoleum of the Giants and you're accepted as one of the little people and can go further.
D-3 · Right tabletIs the one who reads this tablet wise, or a fool? May they have the wisdom of the wise.
A-4 · TabletFairies open locks.
The chest at A-4 is opened by a Key Fairy.
C-4 · Left tabletYou who still live. It isn't too late yet; turn back. The confusion continues.
C-4 · Middle tabletYou who still live. It isn't too late yet; turn back. The confusion continues.
C-4 · Right tabletYou who still live. It isn't too late yet; turn back. The confusion continues.
D-4 · TabletYou who will not listen, you who ignore warnings. You who drowned in your own strength to get this far are the true fool. Death to the fool.
F-4 · Hole in the wallHm? Who are you? Ah, good timing. Will you do me a favour? If not, get out. So, a mischievous pixie hid my precious treasure. It fooled around singing 'Six angels whispered, the guardian who beckons swallows the treasure. How do you get it back? What happens when you do?' and vanished, leaving only this pepper. If you bring my treasure back, how about 500 gold coins? A-choo! The pepper got up my nose. Here, take this stuff. I'm counting on you for the treasure.
The relief at Guidance Gate C-1 has swallowed the treasure.
F-4 · Hole in the wallHurry up and bring it.
F-4 · Hole in the wallWhat's this, it's sticky with drool! You've made my precious treasure all slobbery. This junk is plenty for the likes of you. Get out of my sight!!
F-4 · TabletFool who judges only by what the eyes can see. Wander the labyrinth forever.
You can walk through the wall in front of you.
C-5 · Broken tablet(Blank)
E-5 · Broken tablet(Blank)
E-5 · TabletOne fool, being a fool, thought himself wise. Flaunting shallow knowledge, the fool pressed on with a narrow heart, and went right without hesitating. Another fool had wisdom, but because of that knowledge thought himself a fool. Not using his deep understanding, the fool suppressed himself and went left with the flow. There is only one true path. May whoever stands here be truly wise.
Go neither left nor right; stand still and think, and a ladder appears.
E-5 · Middle-level tabletPeople worry and think, and sometimes they need to stop. Well understood, one with wisdom. Are you wise, or a fool? Your actions will show it. May you be truly wise.
F-5 · TabletFools stay lost forever.
F-5 · Hole in the wallDo you want to become small? You are already small. I shall give you the doll of the little people. Now show that you are small.
F-6 · TabletWandering alone does not end confusion. What grants your wish is the courage to leap into confusion.
G-6 · TabletFirst, you see many pedestals to the left. Next, you see many pedestals to the right. These two are not next to each other. When going from the fourth to the fifth, you pass the first pedestal. The fourth is not at an end. The last is at an end.
A hint for the six pedestals at G-6.
Mausoleum of the Giants
B-1 · SkeletonSo these are the ruins of the people called giants... I'm so close to deciphering the legend of the giants.
B-1 · Broken tablet(Blank)
C-1 · TabletWe could not answer the great Mother's wish. I, the last one left, also lie down here for a long sleep. Abuto
D-1 · Centre tabletThe Mother was great. Even giants look like little people. The giants were great. You, being small, are like a little person.
Bring the Mini Doll to the Mausoleum of the Giants for it to take effect.
D-1 · Upper-right tabletDo not read this tablet twice. Those who break this rule will suffer the agony of death.
Reading it twice adds more enemies in several places.
D-1 · Upper-right tablet, second readingYou who broke the rule, taste the agony of death.
A-2 · Crumbled skeletonGhosts are scary.
A-2 · TabletRibu, worrying for his older brothers, dug a hole to carry water from the lake to the tower. There his strength gave out and he fell asleep.
B-2 · Broken tabletTwo ghost... knights. If ... vanish, power to that hand.
Defeat only the masked men in A-2 and the Throwing Sword appears.
C-2 · TabletWater was essential to make the tower fly. Migela carried a whole lake to this land, and his strength gave out.
D-2 · Crumbled skeleton'At Futo's feet lies power.' Which one is Futo...
Put a Weight at the feet of the right-hand giant statue in F-4 and a Life Jewel appears.
D-2 · Broken tablet(Blank)
D-2 · TabletOn a day when the sun shone bright, Ledo lost the fight. A great hole was opened in his chest, and he fell into a long sleep.
E-3 · Grail tabletThis is the Mausoleum of the Giants, the sad memory of the giants.
E-3 · TabletJi began praying to the earth on a moonlit night.
Setting E-6 to all moons meets one of the conditions for the C-5 Ankh.
F-3 · TabletBado fell into a deep sleep on a night full of stars.
Set E-6 to all stars and the giant statue in G-4 falls, so you can climb the stairs.
G-3 · TabletMigela is left-handed.
E-4 · TabletZebu could not move because he was holding up the earth, and the remaining brothers split into two sides and kept fighting.
F-4 · Broken tablet...take the red... ...never... ...get out...
Taking the Ankh Jewel traps you.
H-4 · TabletZebu, born first, could not move because he held up the earth.
B-5 · TabletWe are the third clan born of the great Mother, born to return the Mother to the sky. Now I will tell the sad legend of my clan. The clan was ruled by nine brothers: Zebu, Bado, Migela, Ledo, Futo, Abuto, Ji, Ribu and Sakit.
D-5 · TabletThe youngest brother, Sakit, went his own way. He set a lock in Ledo's body, left his strength in his own hand, and went to sleep.
A pedestal is hidden in the giant statue at H-4.
E-5 · Left tabletOne sword, two bodies. Three wishes and four calamities. Five stars and six moons. Seven lights and eight paths. Nine grails and a life that becomes zero.
E-5 · Right tabletThe four, Bado, Migela, Ledo and Futo, built a flying tower to return the Mother to the sky.
E-5 · Broken tablet(Blank)
E-6 · Crumbled skeletonIt seems this mechanism can only line up two patterns at a time. To line up a third you have to leave the room once. Proof? I'm the proof, dead from trying too hard to line up all three.
It's true: you can only line up two.
E-6 · TabletHere, all that is in the heavens can be controlled. He who controls the heavens can control time as well.
Lining up the heavenly bodies triggers mechanisms.
Graveyard of the Giants
B-1 · TabletToujin, who sheds countless lights. Those without the white glow have no life.
C-1 · TabletMU is the one without a name. The one who climbs to the sky.
A hint for getting the Ankh Jewel at Tower of Ruin F-4.
A-2 · TabletThe real thing can't be bought with money.
The Silver Shield sold in the A-1 shop is a fake.
B-2 · TabletMan and woman meet. Within the man the seed of life is born.
Look at the pyramid at Temple of Moonlight D-4 and a swarm of sperm appears at Temple of the Sun E-4.
C-2 · TabletConfusion is endless. The endless key sleeps within confusion. Above the same words.
The Endless Key is in Confusion Gate C-3, above C-4 where the three identical tablets are.
D-2 · Grail tabletThis is the Graveyard of the Giants, the graveyard of the sad giants.
C-3 · Broken tabletOnly your own strength will carry you through this frozen land.
F-3 · Mantra tabletChant the name of the one who wrote down the sorrow of the giants, the one who watched the clan fall and wept. ABT.
E-4 · Broken tablet(Blank)
F-4 · TabletJust follow the path. New power waits beyond it.
The Bombs are in E-3.
G-4 · TabletThere is a cursed treasure. The curse falls on whoever touches it. Hold the red stone and lift the curse.
To take the Crystal Skull in the Shrine of the Mother you need the Mulana Talisman.
B-5 · TabletAre you the chosen one or not? Go on. We wait beyond.
E-5 · TabletWhere life is born, there is a shop that sells jewels.
The hole the Mud Men come out of at Chamber of Birth C-4 becomes a shop that sells Ankh Jewels.
D-6 · TabletMy eyes are not blind.
A switch is buried in the giant statue's eye.
Temple of the Sun
B-1 · Crumbled skeletonI can't get out... Where's the mechanism...
C-1 · TabletLeap into the sun.
You can get into the moon pyramid through the relief on the sun pyramid.
C-1 · Grail tabletThis is the Temple of the Sun, the temple of the brave man.
A-2 · TabletChallenge the Inferno Cavern. It will be a long road. Those who go on must be ready to die.
To defeat the Inferno Cavern's Guardian you have to go through the Tower of Ruin.
B-2 · TabletLight the lamp and the truth will be illuminated.
Turn on the light in B-2 and a floor appears.
B-2 · SkeletonI can't climb up...
C-2 · Right crumbled skeletonI can't get up the slope. If only my feet were a little faster...
With the Boots you can climb it.
D-2 · TabletThe rock where the sacred fish lives. Have a pure maiden polish it and it becomes the Scalesphere. It will protect you from the perils of water.
With the Scalesphere you take no damage in water.
C-3 · Broken tablet(Blank)
C-3 · Middle level, left tabletThe first mantra is in a corridor. The entrance to the corridor that continues forever.
Mantra at Endless Corridor D-1.
C-3 · Middle level, right tabletThe second mantra is at the twins' feet. At the tips of the feet where the two are joined.
Mantra at Twin Labyrinths E-5.
C-3 · Lower level, left tabletThe third mantra is the green beast. Beside the gatekeeper of hell.
Mantra at Chamber of Extinction D-1.
C-3 · Lower level, middle tabletChant the mantras correctly. Seal them in this order: Tiamat, Baphomet, Palenque, Viy, Bahamut, Ellmac, Sakit, Amphisbaena.
Drive in the wedges in this order: Endless Corridor, Twin Labyrinths, Chamber of Birth, Tower of Ruin, Tower of the Goddess, Temple of Moonlight, Graveyard of the Giants, Confusion Gate.
C-3 · Lower level, right tabletThe fourth mantra is beside the snake. On the road to the pyramid Nu Wa guards.
Mantra at Inferno Cavern B-1.
C-3 · Bottom level, left tabletThe fifth mantra is beneath the goddess. At the feet of the goddess who gazes at the fallen tower.
Mantra at Tower of the Goddess B-8.
C-3 · Bottom level, middle tabletThe seventh mantra is beside the spikes. Spikes that stretch from seven floors.
Mantra at Graveyard of the Giants F-3.
C-3 · Bottom level, right tabletThe last mantra is eight stars.
Mantra at Guidance Gate B-6.
C-3 · Mantra tabletChant the eye that sees the truth, the name of the one who sees all from on high and grants protection. WJAT.
D-3 · TabletThe secret lies inside the pyramid. Go on without fear.
E-3 · TabletThe road that links the two pyramids.
You can get into the moon pyramid through the relief on the sun pyramid.
D-4 · TabletYou cannot leave here without solving the riddle.
You can't get out of the pyramid unless you step on the D-3 switch.
E-4 · TabletThe woman conceives within the man.
The Woman Statue changes shape (becomes pregnant) at E-4.
G-4 · TabletThere is no light beyond this point.
The Chamber of Extinction is pitch dark.
B-5 · TabletAwaken the power of the twins. Twins are two that are one. Twins are things that closely resemble each other.
The front and back of the Twin Labyrinths are connected.
C-5 · Hole in the wallWhere there is a man there is a woman. Do not use weapons inside the woman. If you would take on the temple's riddle, go on to the back room.
Using a weapon inside the moon pyramid calls down lightning. Reading this message activates the Eye of Wedjat mechanism.
C-5 · Broken tablet(Blank)
D-5 · TabletYou who have solved every riddle. Go down below.
The Guardian is in D-6.
E-5 · TabletMeditate beneath the Wedjat. Do nothing, only pray.
Stay still under the eye in B-5 and the Ankh Jewel appears.
E-6 · TabletTake the mirror in your hand. The mirror reflects the truth of the ruins. Every chamber has a front and a back, two that are one.
With the Bronze Mirror, the gates to the back side open.
Temple of Moonlight
B-1 · TabletFour treasures and one treasure. Open them from the front.
Open the chests in C-2 starting from the front and the Map appears.
B-1 · Hole: Mr Samiel (MSX)Whoa, you found me! It's Samiel. This time things are seriously out of hand. What's out of hand? Everything, from start to finish. We overdid it. It's a wonder it got finished at all. Who said every boss should have its own music?! Huh? That was me? Oh. As I write this it's not finished yet, but when I saw the whole thing, honestly, it scared me a little. That's how big it is, in every sense. This is the soul of GR3. It always is. Anyway, our soul... take it!!
A-2 · TabletA cape made of ice blocks all heat.
B-2 · Grail tabletThis is the Temple of Moonlight, the shrine of the beautiful woman.
C-2 · TabletA joyful heart weighs 20, an eloquent heart 44, a sincere heart 50, a happy heart 63, a pure heart 70, a passionate heart 81, and a loving heart 100. Hearts have weight.
A hint for balancing the scales at Tower of the Goddess C-4.
B-3 · TabletIf you want power, risk your life.
The boulder damages you.
C-3 · TabletThe sound of the flute is given to the woman who is with child.
You need the pregnant Woman Statue to get the Ocarina.
E-3 · Hole: Sage Alsedarna (needs the Ocarina)Welcome, chosen one. I am Alsedarna, one of the Four Sages, the Sage of Death. I shall tell you the secret of the ruins. We went into a long sleep to grant the Mother's wish. The Mother came down to this land from the sky long ago. We do not know where she came from, but she wished to return there. Having lost the power to move, the Mother breathed life into dolls of clay. Those were we humans. We were born to return the Mother to the sky; we gained wisdom in these ruins, set out into the outside world to search for a way, and prospered. Yes... all of these ruins are our Mother. Returning her to the sky is impossible. If the wish cannot be granted, all we can do is give the Mother eternal sleep. Chosen one, free the Mother from her sorrow... That is our wish...
D-4 · TabletTurning water into power, the tower flies through the sky.
F-4 · TabletWhat the Guardians protect lies elsewhere. A wedge lies in that place. Eight wedges that give souls a form.
Chant each mantra in the back-side room that matches where the Guardian was on the front side.
D-5 · TabletCarve the pyramid.
E-5 · TabletBeyond here is the chamber of Anubis, the god who rules over death.
C-6 · Broken tablet(Blank)
Spring of the Sky
E-3 · TabletCollect the four seals. The way will open further.
Unlocking seals with the matching Seal solves puzzles all over the ruins.
A-4 · SkeletonSo this is the waterway Migela built... but it doesn't seem to be working now.
A-5 · Hole: Sage Giltorriyo (needs the Ocarina)Welcome, chosen one. I am Giltorriyo, one of the Four Sages, the Sage of Knowledge. These ruins are the Mother's body. She cannot be defeated. You must defeat her soul. Summon the soul of the Mother and give it a form in this world. The method is already prepared, a secret art we devised as the seventh children... I pass it on to you. Drive eight wedges into the Mother's body. Take the wedge and the magatama in hand and chant the mantras. The mantras are carved on tablets. Drive the wedges from the back. Please, chosen one. Grant our wish, set our Mother free...
Chant the mantras from the back-side fields to drive the wedges.
C-5 · Broken tablet(Blank)
C-5 · JPRest your weary body. The fairy gently tells your life's fortune.
To make a pact with a fairy and be healed, you need Diviner Sensation.
A-6 · TabletOpen the floodgate. The water will flow once more. The blue flapping one holds the key.
Open the floodgate at C-2 and a pedestal that brings out the Ankh appears under the blue bird in C-9.
B-6 · Crumbled skeletonI get swept away by the waterfall. If I had something like a helmet I might manage...
With the Helmet, the waterfall's force doesn't affect you.
C-6 · Broken tablet(Blank)
C-6 · TabletWater to move the tower. Turned into power, it is poured from here.
B-7 · TabletLaunch the ship. That is where Bahamut sleeps. The lord of the fish holds the red glow.
The Ankh appears in C-2. The Ankh Jewel appears when you defeat the fish-man himself in B-8.
B-7 · Grail tabletThis is the Spring of the Sky, a place made by the giants.
C-8 · Broken tabletFish, fish, fiiish.
C-8 · TabletGo along the endless corridor. Everything lies beyond it.
The Shrine of the Mother lies beyond the Endless Corridor.
C-9 · Broken tablet(Blank)
C-9 · TabletAbove the sun lies the Spring of the Sky.
Pull the plug at B-10 and water flows into the Temple of the Sun.
Tower of the Goddess
D-1 · TabletGo left for the secret of life. Go right for the power of destruction.
Go to the Confusion Gate from C-1 for the Flywheel, or to the Graveyard of the Giants from E-1 for the Bombs.
E-1 · TabletYou who leave this land, keep this in your heart. We could not grant the Mother's wish. Which of the Mother's children are you? The second children wish it: grant the Mother's wish.
A-2 · TabletChallenge the Chamber of Birth. Bring the golden key. Go through the place where we were born.
C-4 · TabletYou who desire power, show your wisdom. When the hearts are balanced and justice is shown, that power will be yours.
A-5 · TabletMischievous Rusalka. Yakshi who leads men astray. Dakini of the bewitching dance. Only one has a pure heart.
A hint for getting the medicine in the Tower of Ruin.
B-5 · Grail tabletThis is the Tower of the Goddess, the place that grants the Mother's wish.
B-5 · Hole: Sage Samaranta (needs the Ocarina)Welcome, chosen one. I am Samaranta, one of the Four Sages, the Sage of Power. The soul of the Mother sleeps in the Shrine of the Mother. The final Ankh lies there. The final red glow will reveal her true form. You who have come through these ruins: your power will give the Mother rest. We Four Sages had closed three paths. I have opened mine. For the remaining paths, visit Fobos and Giltorriyo. Go, chosen one...
C-5 · TabletThe one who gains the greatest power is the one with wisdom. When the two forces balance, the power is yours. Do you know everything? If you are prepared, go up to the chamber above, the Room of Gems and Scales.
D-5 · TabletStrike those that block the golden wings.
Defeat the Vimana in D-2 and the Plane Model appears.
B-6 · TabletA model of a flying lump of iron, the shape of longing for the sky. Take it, and in sorrow the goddesses will leave this land.
With the Plane Model the goddess statues disappear and you can reach other fields.
B-7 · TabletThe unseen pain is your hesitating heart. Light it with the eye of truth.
With the Eye of Truth you can see the A Bao A Qu.
C-7 · TabletThe lake that Migela and Futo made. Ribu sends water to the tower. What you see where the finger points.
Break the object inside the upper-right pot at Mausoleum of the Giants D-5 and water flows to the Tower of the Goddess.
B-8 · TabletThis is forbidden land that no one enters. The places hidden beyond hold mysteries. Fly with the golden wings.
With the Plane Model the goddess statues disappear and you can reach other fields.
B-8 · Mantra tabletChant the name of the sea that rages in that land, the dark, deep sea where Bahamut lives. BAHRUN.
C-8 · TabletYou who climb the tower, never look back. A Bao A Qu attacks the hesitant heart.
The A Bao A Qu attacks you in the tower.
Inferno Cavern
B-1 · Mantra tabletChant the name of the ugly demon that lurks in the earth, the ugly demon whose eyelids hang to the ground. VIY.
C-1 · TabletThe gatekeepers of hell, Ox-head and Horse-face, lie in wait at the end of the darkness. Beyond them is the last pyramid, the pyramid where Nu Wa sleeps.
Defeat the Chamber of Extinction room guardians Ox-head and Horse-face and go through the gate to reach Nu Wa in the Tower of Ruin.
E-1 · Crumbled skeleton, lower levelMy computer got fried by the heat.
E-1 · TabletWhen the snakes rage, it opens.
Hit the snake statues until they start attacking and the chest opens.
D-2 · TabletReach your hand up. Kick off the wall and jump further.
This describes how to use the Grapple Claw.
E-2 · Crumbled skeleton, upper levelStrange. These ruins are strange. This can't be a dead end...
C-3 · TabletWeight the right and it's the right; weight the left and it's the left. Get it wrong and you will never obtain it again.
Weight the left pedestal and the left floor rises; weight the right and the right floor rises. After the floor resets when Viy is defeated, a mistake means you can never get the Chain Whip.
C-3 · Broken tablet, upper levelThe four... ...turned their bodies to stone... ...always watching...
The Four Sages turned their bodies to stone to watch over the ruins.
C-3 · Hole in the wallWhat is here is not everything. This is a pivotal place. Take another road and visit this land again.
D-4 · TabletWhat is not here is here. In another here.
The Ankh Jewel is in the Tower of Ruin on the back side.
E-4 · Broken tablet...meant to fly the sky with hot water... ...not enough power... ...this land ended.
F-4 · Grail tabletThis is the Inferno Cavern, once the source of power.
D-5 · TabletYou who have made it this far. You have been chosen by us. Come and visit us. We will answer the sound of the flute you play.
With the Ocarina you can hear the Sages speak.
E-5 · TabletDiscern where the truth of this land lies.
G-5 · TabletThe imprisoned twins. A man who runs faster than anyone will save them.
Start the timer at Endless Corridor D-3, then reach A-3 in time to get the Twin Statue.
Tower of Ruin
G-1 · TabletNu Wa sleeps. Ask the Sages the way.
To get inside Nu Wa's pyramid you need to talk to a Sage.
D-2 · Grail tabletThis is the Tower of Ruin, the remains of a dream that failed and fell to ruin.
E-2 · TabletDiscern the one who deceives. Discern those who are truly pure.
F-2 · TabletYou who challenge Nu Wa, you who drive a wedge into the Mother's sleep. I pray that you are the chosen one.
G-2 · TabletYou who have come this far, face the final trial. The Mother's wish can no longer be granted.
A-3 · TabletThe people who made Nu Wa. Those who imitated the power of the great Mother: the power to create life, the power that created us. Their wish was not granted.
C-3 · TabletSpeed too fast for the eye. Things that keep moving even when time is stopped.
This refers to the Skyfish.
D-3 · TabletThe cross that glows red is a signpost linking back and front.
In every field, the place with the cross is at the same position on the front and back sides.
D-3 · Hole: Mr duplex (MSX)Hi, duplex here. Are you suffering in the ruins? Actually, there used to be lots of much stronger enemies. But Naramura and Samiel told me off: the puzzles are hard enough without making the enemies hard too. So I weakened them. If you think the enemies are tough, thank those two. Oh well, I'll put my rock-solid pattern enemies in some Castlevania-ish game instead. Sorry, just kidding.
C-4 · TabletThe flying iron bird. Grieving at its departure, the goddesses depart.
With the Plane Model the goddess statues disappear and you can reach other fields.
D-4 · TabletDefeat the unseen enemies. Then the medicine of life shall be given.
Defeating the Skyfish in C-4 meets one of the conditions for getting the medicine.
E-4 · TabletA great clay doll. It holds the flying golden key.
Defeat the Big Man (the large Mud Man) in the Chamber of Birth for the Pochette Key.
E-5 · TabletThe kind-hearted prankster fairy. The lonely prankster fairy. There is no sin in her pranks. Innocent pranks do not hurt the body.
While you hold the Medicine of Life, the Rusalka's attacks in D-2 don't damage you.
G-5 · TabletFollow the name with no name.
A hint for getting the Ankh Jewel at F-4.
Chamber of Extinction
C-1 · TabletThere is a medicine that turns the great spirit into a visible form. Ask the right spirit.
The spirit at Tower of Ruin B-2 holds the right medicine.
D-1 · Mantra tabletChant the name of the one without a name, the great nameless one who flies off into the sky. MU.
F-1 · TabletNu Wa sleeps in the last pyramid of the hot land. The way is sealed by the Sages.
Talking to a Sage opens the way to Tower of Ruin F-1. Which Sage is unknown.
A-2 · Middle-level tabletNothing here dispels the darkness.
A-2 · Lower tabletLight a lamp here.
Use the Flare Gun at this tablet and the lights come on.
B-2 · Broken tablet(Blank)
G-2 · Broken tablet(Blank)
H-2 · TabletThe gatekeepers of hell, Ox-head and Horse-face, lie in wait at the end of the darkness. Beyond them is the last pyramid, the pyramid where Nu Wa sleeps.
Defeat the room guardians Ox-head and Horse-face and go through the gate to reach Nu Wa in the Tower of Ruin.
B-3 · TabletIf the left doesn't work, try from the right.
C-3 · TabletThe great stone statue is a Spriggan. Show hostility and it wakes. Keep fighting and it sleeps again.
This explains the statue mechanism at C-1 and F-1.
I-3 · Hole in the wallA riddle hidden between two murals. Concealed within the large one, it is summoned by the small. Challenge it with the golden key in hand.
The mural mechanism in B-2 brings out the Ankh in I-3, and the Guardian emerges from the I-3 mural.
C-4 · TabletThe flywheel creates life. Everything was born from it, prospered, and then set out.
D-4 · TabletThe great cross at the bottom of the earth. The great cross that summons Palenque.
Weight the G-2 pedestal and a mural appears in B-2. Touch it holding the Pochette Key and a pedestal appears. A Weight on it brings out the Ankh in I-3.
E-4 · TabletThere are two murals. Take the golden key to the small mural. Summon it from within the great cross at the bottom of the hot land.
Weight the G-2 pedestal and a mural appears in B-2. Touch it holding the Pochette Key and a pedestal appears. A Weight on it brings out the Ankh in I-3.
F-4 · Hole in the wallGuardians lurk on the front side. If there is no Guardian there, it is on the back. This is the rule of these ruins. Only the Endless Corridor bends this law.
The Endless Corridor has no Guardian even though it is a front-side field.
F-5 · Grail tabletThis is the Chamber of Extinction, the remains of a terrible battle.
F-5 · Broken tabletThe last... jewel... endless... in the key... glows red
G-5 · Broken tablet(Blank)
H-5 · TabletTake the dragon's bone in hand. It will lead you to the centre of this land.
With the Dragon Bone, a ladder to the Shrine of the Mother appears.
I-5 · TabletA joyful heart is milky white, an eloquent heart black, a sincere heart purple, a happy heart green, a pure heart white, a passionate heart red, and a loving heart blue. Hearts have colours.
A hint for balancing the scales at Tower of the Goddess C-4.
Chamber of Birth
D-1 · TabletThe gatekeepers of hell, Ox-head and Horse-face, are strong. Nu Wa sleeps beyond them.
E-2 · TabletKeep striking the white wall. In time the darkness will vanish.
Hit the wall in H-3 and the darkness in the Chamber of Extinction disappears.
F-2 · TabletThe golden glow reflects the thin beam of light.
The laser in G-2 can be reflected with the Angel Shield.
G-2 · TabletYour strength does not reach.
You can't step on the G-2 switch yourself, so let a Mud Man step on it.
G-2 · Grail tabletThis is the Chamber of Birth, the place where all life is born.
A-3 · TabletThe Tree of Life is the source of life. Clay dolls become people.
B-3 · TabletBecoming people, they prospered in this land. Gathering strength, they left this land. And there they keep prospering, aiming for the sky.
G-3 · TabletThe mural where Palenque sleeps is within.
Warp from inside the cross to the Chamber of Extinction and put down a Weight; this meets one of the conditions for Palenque's Ankh.
H-3 · TabletPrepare for death. A woman does not yield to one who runs. Overcome this with courage and wisdom.
A hint for getting the Woman Statue in I-4.
B-4 · TabletThis is the land where life is born. When life is praised, a great clay doll is born, the clay doll that guards the golden key.
The Dance of Life is one of the conditions for making the Big Man appear.
C-4 · TabletWoman nurtures life. Man risks his life to win woman. Beyond many corpses lies the woman.
The Woman Statue is in I-4.
H-4 · TabletDrive in the wedges. Disturb the Mother's sleep. Then the Shrine of the Mother will show its true form.
C-5 · TabletThe four Sages wait for the time. Saying nothing, they wait for one who is strong.
E-5 · TabletEverything was born from here. From the Tree of Life a lump of clay was born. Life was born. Everything was born here and then set out. Even you, who have forgotten the wish.
F-5 · TabletPalenque sleeps behind the great wall. Take the golden key. Challenge Palenque.
You need the Pochette Key to summon Palenque.
F-6 · TabletThe Crystal Skull suppresses Tiamat's power and calls back the dimension where Tiamat lives.
With the Crystal Skull, a ladder to the Dimensional Corridor appears at Twin Labyrinths J-2.
G-6 · TabletDance here. Praise life.
Dance the Dance of Life.
Twin Labyrinths
B-1 · Broken tablet...and... if it is on the front, it is on the...
C-1 · Broken tabletThink on the back of the Guardian's room.
Stand still in G-3 and the Ankh appears in D-3?
D-1 · TabletThe gate of the twins answers the souls of the twins.
You need the Twin Statue to open up the Twin Labyrinths.
E-1 · Grail tabletThis is the Twin Labyrinths, the place where the souls of twins dwell.
E-1 · TabletThe word of black onyx is 'eloquence'. The word of purple amethyst is 'sincerity'. Words held in gems. Gather the words of the spider web that links the world.
A hint for balancing the scales at Tower of the Goddess C-4.
F-1 · Grail tabletThis is the Twin Labyrinths, the place where the souls of twins dwell.
G-1 · Broken tablet(Blank)
H-1 · Broken tablet(Blank)
I-1 · TabletThis place once prospered. Many hidden treasures sleep here.
I-1 · Hole in the wallThe Ankh is always on the front side. Think carefully about where it might be.
A-2 · TabletSet the twins free.
C-2 · Broken tabletLight is dazzling... the path of love... light... that...
Use the Flare Gun to trigger the mechanism for H-2.
D-2 · TabletCast a spell on the spirit that holds the medicine. It is the medicine that gives the heart a form.
D-2 · Broken tablet(Blank)
G-2 · TabletThe priests lived in the ruins and watched over all of them. As life faded, four priests turned their bodies to stone, gained eternal life, and became Sages.
H-2 · TabletGet in the way of the ancient beasts' romance. The beasts that nestle facing each other. Then go above the angry mountains.
Use the Flare Gun beneath the facing dinosaurs at lower left of C-2 and an elevator appears in I-4.
I-2 · TabletFall asleep within the woman.
Pause under the goat relief at Temple of Moonlight D-3 and wait until you fall asleep, and the chest opens.
J-2 · Broken tablet(Blank)
A-3 · Broken tabletBeyond the skull lies the front of...
J-2 may lead to the Dimensional Corridor?
G-3 · Broken tabletZu, with the face of the white king of beasts, opens this place of meditation. Peryton, with its blue shadow, seals the Ankh.
Going to D-3 makes the Ankh vanish, but stand still in G-3 and it appears.
A-4 · Broken tablet(Blank)
B-4 · Broken tablet(Blank)
C-4 · TabletThe Dance of Life.
How to dance in front of the tablet at Chamber of Birth G-6.
D-4 · Broken tabletWhat is in... and not here.
G-4 · TabletThe power to stop time. Time flows only for you. You can make out even things too fast to see.
With the Lamp of Time you can see the Skyfish in the Tower of Ruin.
G-4 · Broken tablet(Blank)
H-4 · TabletThe same shape as something you already have, but with a different meaning. That is the brothers' password.
Buy the Handy Scanner at the A-4 shop and a shop appears at J-4.
J-4 · TabletTiamat escaped the front world with its power.
Tiamat is in the Dimensional Corridor on the back side.
B-5 · TabletThe demon lord of hell, Beelzebub. It guards the eight souls before the Mother.
C-5 · Broken tablet(Blank)
D-5 · Broken tablet(Blank)
E-5 · TabletThe witches gather and Baphomet is summoned.
E-5 · Mantra tabletChant the name of Baphomet's feast where the witches gather, the place the summoned demon returns to. SABBAT.
Endless Corridor
A-1 · Grail tabletThis is the Endless Corridor, a long road that goes on forever.
A-1 · Hole, first visitOh, you're human. I'm a fairy who lives in these ruins. The Four Sages told us to help humans who come here, so I've been waiting. I'll bring my friends and we'll help you. Shall we pick something as a sign so my friends will recognise it too? Oh? You have something interesting. It's called a ROM? Then I'll tell everyone that's the sign. Find a ROM that suits us and bring it here.
A-1 · Hole, second visitOh, how cute! Then the sign will be that Diviner Sensation. Equip it whenever you want our help. I'll gather my friends and wait for you in the ruins.
C-1 · Lower crumbled skeletonHowever far I go, it's the same room... So this is the Endless Corridor.
The first corridor loops.
D-1 · TabletSummon the dragon that dwells in the earth. Follow the true flow and leave the judgement to the dragon.
D-1 · Mantra tabletChant the name of the one Tiamat loved and hated, the name of the source of suffering that bore eleven monsters. MARDUK.
B-3 · TabletYou who run needlessly. You are a fool. You are a fool. You are a fool. You are a fool.
D-3 · TabletWill you dash through with strength, or get through with wisdom? The choice is yours. Put a Weight below.
D-4 · TabletShow your wisdom. Only show your wisdom.
C-5 · TabletClose the eye that waits ahead. Close the eye born from here. Everything lies beyond.
Defeat Tai Sui and then Backbeard to open the way to the Shrine of the Mother.
Dimensional Corridor
B-5 · Hole: Sage FobosWelcome, chosen one. I am Fobos, one of the Four Sages, the Sage of Life. The Mother's power is the power to create life. In ages past others sought that power and tried to make the same thing. Tiamat, Nu Wa... none could match the Mother. The Mother's power can be gained with the Medicine of Life. I have entrusted the medicine to a fairy who is pure of heart and loves pranks. Visit her. Chant the spell of life, BIRTH, to her. Chant the spell of death, DEATH, to the false fairies who deceive you. If you get the wrong medicine, visit me again. Without the true medicine, the Mother's power cannot be obtained...
D-5 · Grail tabletThis is the Dimensional Corridor, the closed place Tiamat made.
D-5 · TabletJPつたないきよきうみを いつかきりにゆかしえみて いきちにうみおち わかすべりをいおとせ
E-6 · Left tabletJP
This shows that there's a Life Jewel in the room above D-2.
E-6 · Right tabletJP
This shows that there's a room to the left of B-4 with a Mushussu (Sirrush) in it.
Shrine of the Mother
C-1 · TabletOnly the chosen may go on.
D-1 · TabletEndless and dimension. With its great power, Tiamat bent two laws.
B-2 · TabletThe Sages show the way only to the chosen. What lies beyond is a great soul.
Talking to the Sages opens passages in various places.
A-3 · TabletLook at the weapon in your hand. The key to awakening lies there.
Use the Keyblade to break the Mother's Ankh.
C-3 · MSXWho is reading this? My son? I hope so. I made it this far. But perhaps I wasn't worthy of being chosen by the Four Sages. I couldn't awaken the Mother. I'm old now. Whoever reads this, please avenge my regret. The treasure that is the origin of life is here. Oh, and when you've finished reading, please switch the power off.
D-3 · TabletThe land watched over by eight souls.
F-3 · TabletPush the wall on a night when the moon is visible.
Push the wall when the mechanism at Dimensional Corridor B-4 brings out the moon, and you can reach A-4.
B-4 · TabletThe Mother's power is the power of life. When the heart is broken, that power shows itself. This is the treasure of life.
C-4 · TabletThrough a ritual handed down from ancient times, the Four Sages have deathless bodies.
E-4 · TabletWe were born from this land. We were born seventh. And then we forgot the Mother...
C-5 · Grail tabletThis is the Shrine of the Mother, the place where the Mother sleeps.
E-6 · TabletProceed by the right path.
You can't go into the Shrine of the Mother from the Chamber of Extinction.